Hey sloth I was wondering if you would like to assist me in creating this Ibuki for SSF4 AE [link] I have already created the clothing for the model as you can see [link]. I am up to the rigging stage (being terrible with blender does not help) I keep getting errors when trying to export it after doing a poor job of rigging (just trying to test the rest of the proccess before I get to into it) I assume most of the errors are due to to many bones being connected to one vertex. So with that In mind would you like to be part of this project atleast assisting me with rigging I think I can take it from there with a bit of practice but more help is always welcome (im not so great with the techincal side of this).
Email me @ LachlanMcKillop1990@gmail.com if you are interested.
If not could you please give me some pointers with how to setup blender so it will limit to 4 bones (manualy doing this sounds like hell).
She looks so great! Ibuki really looks like Vanille indeed! I really love this. I'm starting to like using Ibuki (especially custom 1) when I play this SSF4 AE because this Vanille version! U really have a good talent! ^^.
Well, normally I like to use Yun or Yang because they are my speciality (also my favorites), but now I often use Ibuki too because of Vanille custom u mod. Thanks a lot!^^